Bring friends over, or just hop online

I only needed to watch a fraction of this trailer forMonsters & Monoclesbefore I committed to covering it — that good! This is a top-down shooter designed with four players in mind and there’s online multiplayer, not just local, which is nice to be able to say.

The action looks like simple arcade fun and developer Retro Dreamer is unsurprisingly using procedural generation for levels, bosses, objectives, puzzles, and more to help keep the setting fresh. I also like the sound of the game’s approach to world interaction:

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“Want to open a door? You have to find a keygun. Reviving a downed player? Shoot the grim reaper hovering over them in the face until he goes away. Heating up a giant tea kettle so the whole team can get healed? Everyone shoots it until it boils and sweet tea flies everywhere.”

Monsters & Monoclesis looking for votes onSteam Greenlight, though it sounds like it’ll be through the system soon. Bonus: here’s aneat postabout how rooms are generated.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover