Summary
The free SteamPC gameBananahas been able to draw and maintain a truly incredible number of concurrent players since its release. At present, it is maintaining an average of over 400,000 active players at one time, arguably making it among the most popular games on the platform. However, it should be noted that this game owes its appeal to an unusual design that sets it apart from othersuccessful free games on Steam.
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It is rare, although not unheard of, for games to reach hundreds of thousands of active players at any given time. For example,Among Useasily reached half a billion playersafter its popularity grew exponentially in 2020, and many other online multiplayer titles are similarly capable of attracting immense playerbases through their engaging gameplay.Banana, on the other hand, is actually remarkably boring in terms of gameplay. This is because entertainment is simply notBanana’s objective, as it caters to a very different form of interest altogether in order to attract its players.

Banana Offers Players The Chance To Make Money Through Trades
The real incentive to playBananais actually far more tangible than most Steam titles, asit allows the player to make money.Bananais a simple clicker game that slowly rewards players with virtual banana items, which can be sold through the Steam Community Market for prices matching their relative rarities.
Many banana designs have been sourced from community submissions to the Steam Workshop, which, if selected for inclusion, will also generate some revenue for their creator.

The actual amount earned through the game can vary wildlydepending on the individual’s luck, but this financial incentive has both driven and maintained a high level of interest in the game since its release in April.
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Banana’s Potential For Real-World Profits Is Far From A Guarantee
Banana’s titular items drop once every three hours of play, ranging in rarity from Normal (noted to have a 58% chance of appearing) to Legendary (a 1/28,000,000, or 0.00000357142% chance). Moreover, some bananas have rotated in and out of availability over time. As a result, nearly 30 million regular Banana items are currently available on the Community Market for a few cents each. On the other hand, eight out of a limited run of 25 Crypticnanas are currently available to buy, at prices ranging from $780.32 to $1,092.55.
However, despite the potential gains and the lack of immediate downsides, as the game can be left running in the background with minimal interaction, it must be noted thatmaking any substantial profit viaBananais very unlikely. Not only does one need to acquire a rare banana, but another person must see a high value in the item and decide to purchase it. As such, although there is little problem in only selling bananas,buying the digital items as a form of investment carries a high degree of risk.

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Banana’s take on idle clicker gameplay is far from being engaging in itself, but to judge it for that would be missing the point of the title entirely. Selling bananas on the Steam Community Marketplace generates actual revenue for the player, and although this is unlikely to be anything substantial, the possibility of more is undoubtedly the reason for it maintaining hundreds of thousands of active players. However, for those who do not wish to try their hand at investing and trading in digital fruit,Banana’s apparent popularity is far from being indicative of a fun experience.

